Course in Virtual Reality is booming and therefore, the scope is getting wider beyond imagination. After doing an advanced diploma in VR, there are a variety of career options available to the students. They can get employed as VR game engineers, mixed reality artists, content leads, rigger, VR sound effects specialists, unity developers, UI/UX developers and 3D artists.
The syllabus covered under VR are fundamentals of VR, software and hardware required in VR, content writing, multimedia techniques, 2D/3D animation and modelling techniques, 3D texturing and rigging, unity programming, UI and UX introduction
“A course in VR helps in gaining the understanding of major issues around application development for VR and Augmented Reality (AR) alongside practical skills for creating and engaging immersive interactive experiences. Syllabus includes, studying the basic programming language called C# and the popular game engine unity covering various aspects of gaming, AR and VR development.”says Kavita Khanna, head of Department, CSE School of Engineering & Technology, The North Cap University
This opens a plethora of opportunities and helps students get into a niche career. This magical technology can help people land in an immersive environment which can turn dreams into reality. “The world of opportunities includes working as VR game engineers, unity game developers, mixed reality artists, animator, rigging artist, 2D and 3D game artist, game designer, game tester, game programmer and project manager.” This course has prominence with the onset of online classes, adds Khanna.
All the topics covered in the course can be easily explained through online teaching platforms and all developmental guides along with the source code that can be shared directly with the learners via platforms like GitHub that offers a simpler learning experience, adds Khanna.
M Manivannan, professor, department of Applied Mechanics, IIT Madras, says, “This VR course is held in both online and offline mode and includes both theory and practical sessions. This also includes fundamentals and laboratory exercises, along with the traditional Extended Reality (XR) concepts and the latest trends. Students will be evaluated through regular quizzes and a final project.”